Kajsa Bramblington

Description:
Name: Kajsa Bramblington
Race: Gnome
Class: Druid
Homeland: The Sanos Forest
Size: Small Gender: Female
Height: 3 feet, 0 inches Age: 79
Weight: 32 Pounds Hair: Green
Deity: Green Eyes: Blue
Alignment: Chaotic Neutral

Stat Score Modifier
Str: 9 -1
Dex: 13 +1
Con: 12 +1
Int: 14 +2
Wis: 16 +3
Cha: 16 +3

Max HP: 56 Initiative: +1
Speed: 20 Feet (4 Squares)
Speed in Armor: 20 Feet (4 Squares)
AC: 19
Touch: 13 Flat-Footed: 18
Shield AC Bonus: +1 (When Equipped)
Defensive Training: +4 Dodge Bonus vs. Giant-type monsters
Fortitude: 6 Base Attack Bonus: +5
Reflex: 3 CMB: +3
Will: 8 CMD: +14
Light Load: 30 Lift Over Head: 90
Medium Load: 60 Lift Off Ground: 180
Heavy Load: 90 Drag or Pull: 450

Skills and Abilities:
Name Total Stat Stat Mod Ranks Class Skill Misc
Craft(Alchemy) 8 Int +2 3 yes
Craft(Tailoring) 6 Int +2 1 yes
Craft(Woodcarving) 8 Int +2 1 yes +2 (Racial Bonus)
Fly 6 Dex +1 2 yes
Handle Animal 15 Cha +3 7 yes +2 (Feat Bonus)
Heal 8 Wis +3 2 yes
Knowledge (Geography) 6 Int +2 1 yes
Knowledge (Nature) 14 Int +2 7 yes +2 (Class Feature)
Knowledge (Planes) 3 Int +2 1 no
Linguistics 8 Int +2 6 no
Perception 11 Wis +3 3 yes +2 (Racial Bonus)
Perform(Wind Inst.) 4 Cha +3 1 no
Ride 7 Dex +1 1 yes +2 (Feat Bonus)
Spellcraft 10 Int +2 5 yes
Stealth 6 Dex +1 1 no +4 (Racial Bonus)
Survival 15 Wis +3 7 yes +2 (Class Feature)
Languages Known:
Common, Gnome, Sylvan, Druidic, Elven, Goblin, Tien, Abyssal, Shoanti, Varisian, Infernal, Gnoll
Class Abilities: Feats:
Nature Bond (Ex) Animal Affinity
Nature Sense (Ex) Brew Potion
Wild Empathy (Ex) Natural Spell
Woodland Stride (Ex) Craft Wondrous Item
Trackless Step (Ex)
Resist Nature’s Lure (Ex)
Wild Shape (2/day) (Ex)

Racial Abilities:
  • Low-Light Vision: See twice as far as humans in poor illumination.
  • Keen Senses: +2 bonus on smell- and touch-based Perception checks.
  • Obsessive: +2 racial bonus on a Craft or Profession skill.
  • Illusion Resistant: +2 racial saving throw bonus against illusion spells or effects.
  • Gnome Magic: +1 to DC of any saving throws against illusions spells cast. Also, the following spell-like abilities 1/day:
    • dancing lights
    • ghost sound
    • prestidigitation
    • speak with animals
  • Weapon Familiarity: Treat any weapon with the word “gnome” in its name as a martial weapon.
  • Hatred: +1 bonus to attack rolls against humanoid creatures of the reptilian and goblin subtypes.
  • Defensive Training: +4 dodge bonus to AC against monsters of the giant type.

Weapons:
Name Attack Bonus Critical Type Damage Range Ammunition
Sickle +5 x2 S 1d4-1
Sling +6 x2 B 1d3 50 Ft 10
Conditional Modifiers:
+1 Attack Bonus against humanoids of reptilian or goblin subtypes

Armor:
Name Bonus Max Dex Check Penalty Spell Failure Weight
Leather Armor +1 +3 +6 0 10% 7.5 lb
Shield, Light Wooden +1 - -1 5% 2.5 lb

Possessions:
Item Weight Item Weight
Leather Armor +1 7.5 lb Explorer’s Clothing 2 lb
Light Wooden Shield 2.5 lb Artisan Tools (carving) 5 lb
Sickle 2 lb Healer’s Kit (10 uses) 1 lb
Sling - Silk Rope (50 ft) 5 lb
Sling bullets (10) 5 lb Waterskin 1 lb
Belt Pouch (2) .25 lb Rations (2 days) .5 lb
Backpack .5 lb Carved wooden pipe
Masterwork flute Tobacco
Alchemist’s Fire Carved wooden knight
Feathered Coat Stuffed alligator head
Wind-up bear
Books:
Celestial language Infernal language
Thassalian Syrpant’s Tane
Pathfinder book on gnolls
Magic Items:
Druid’s Vestments Hat of Disguise
Ring of Protection +1 Amulet of Natural Armor +2
Everburning Torch Boots of Springing & Striding
Medusa’s Mask Armband of Spider-Climbing (wip)
Handy Haversack
Wand of Cure Light Wounds (26) Wand of Cure Moderate Wounds (11)
Wand of Produce Flame (39)
Potion of Cure Light Wounds (4) Potion of Speak with Animals (2)
Potion of Tree Shape
Scroll of Bull’s Strength

Money:
  • PP: 0
  • GP: 25
  • SP: 8
  • CP: 0

Mrow, Firepelt Animal Companion:
HD 6d8+12 (41 hp)
Init +5
Speed 30ft, climb 20ft
AC 20, touch 15, flat-footed 15, 21 with Dodge feat
Base Attack/CMB/CMD +4/+8/+23
Melee bite +8 melee (1d6+4 plus grab), 2 claws +8 (1d3+4)
Space/Reach 5ft/5ft
Special Attacks Grab, Pounce, Rake
Special Qualities Low-light vision, Scent
Saves Fort +7, Ref +10, Will +3 (+7 vs. enchantment)
Abilities Str 18, Dex 21, Con 15, Int 3, Wis 13, Cha 6
Skills Acrobatics +9, Climb +8,Perception +6, Stealth +12, Swim +8
Feats Dodge, Mobility, Skill Focus (Stealth)
Tricks Attack, Defend, Down, Fetch, Guard, Heel, Seek, Track
Special Link, Share Spells, Evasion, Devotion
Firepelts have a +4 racial bonus to survival when scent tracking
Bio:

Kajsa Bramblington

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