Matt's Rise of the Runelords

This is the end... my only friend the end...

So first off I want to thank my players for an entertaining and surprising journey through Pathfinder 1, Burnt Offerings. Many times I’d find myself thinking, and often even saying, “I totally didn’t expect THAT.” And true to form the adventure drew to a close in surprising and ludicrous fashion. So, on to 4E and some time to decide where we go from here. But… here’s a bit of a log for this last session…

3/6/9 update

XP: 175 (5325total)
Stuff: (dog)Hide armor +1, 4 elf bane +1 arrows, 3 potions of cure moderate wounds, +1 dog slicer, Wand of silent image (4 charges), 2 kukuri with ice blue/crimson everburning torchlight upon them, small sized masterwork breastplate, masterwork dogslicer, masterwork scimitar, masterwork composite longbow (str +4), chain shirt, beat up crown (20gp), 34 flawed malachite (1gp each), jade necklace (60gp), gold holy symbol of Sarenrae (100gp), fine blue silk gown (150gp), various notes and maps detailing what is going on in the complex, head of Ripnugget, head of Bruthazmus, 7pp, 109gp, 2490sp, 7432cp

Another quicky recap

XP: 300
Stuff: Orik the down on his luck mercenary, everburning torch

Climb in the side of the island, fight a tentamort, explore, beat on Orik, kill big Bruthazmus the bugbear, roast a number of naked goblin whores, and manage to not capture Lyrie (the researcher). Decide to not kill Orik, and sort of conscript him to the cause. Go upstairs to confront the goblins. Bar the front doors. Find the pickle tower. Enter the throne room and prepare to do battle.

A slackers update 2/20

Right, so… been terribly slacky about updating this stuff. Hell and intentions and all that…

XP: 1500 (4850 total)
Stuff: 2 potions of cure light wounds, potion of speak with animal, 2 potions of tree shape, +1 leather armor(small sized), cloak of resistance +1, wand of produce flame (34)

Help Father Zantus destroy the temple area. Interrogate Tetsuo ineffectually. Fake caravan, capture goblin. Interrogate goblin. Thistletop information. Expore the area near Thistletop. Incite confusion and conflict between the Thistletop goblins and refuges from the Birdcrusher tribe. Kill sub boss in the Thistlewood camp. Drive off(kill) Bunyip that resides in the “Howling Cave”. Confuse goblin guards, incite a melee, kill more goblins, charge across bridge which collapses and dumps them into the water. Return, chop down bridge (ha!) and then flee to hide out. Return in the middle of the night while the goblins are trying to fix their bridge, lite it on fire and climb into the tentacle cave of doooom.

Summary 12/19, No no there is to much, let's sum up

XP: 400 (total 3350, 3rd level)
Stuff: 50gps(from Aldern’s reward), 100gps(from the sage for the book)

Speak to Father Zantus and the sage regarding all the group has seen. Book is written in Thassalonian (and abyssal, but those are the notes in the margins). The journal itself is sort of a prayer book to Lamatashu, a mix of ritual and bestiary. The notes provide snap shots into the quaist’s (presumably) decent into madness, coupled with her increasingly devote worship of Lamatashu.

Summary 12/12, wrestling quaists for fun and profit

XP: 1300 (this brings the total to 2950)

Stuff: +1 returning dagger (small), tiny tiara (50gps), obsidian symbol of Lamashtu (10), Wand of Shocking grasp (28), scroll of burning hand (cl 3), journal written in a language none of you understand

I am going to presume that you will be able to identify the wand in the next bit of down time so I’m just giving you the info on it now.

So, some things to follow up with…
The water from the altar
The journal

Journal excerpts and stuff

XP: 350
Stuff: Masterwork Composite Shortbow (Str +1), Masterwork thieves tools, masterwork flute, 100gps in assorted coins, journal containing maps/plans/semi-erotic drawings, magic ring, potion, silver earrings, 6 pouches of gold dust(50gp each), 8 pouches of silver dust (5gps each)

Entry 1
The raid went about as planned. Few Thistletop goblins perished, and we were able to secure Tobyn’s casket with ease while the rubes were distracted by the rest. I can’t wait until the real raid. This town deserves a burning, that’s for sure.
Entry 2
Ripnugget seems to favor the overwhelming land approach, but I don’t think it’s the best plan. We should get the quasit’s aid. Send her freaks up from below via the smuggling tunnel in my father’s glassworks, then invade from the river and from the glassworks in smaller but focused strikes. The rest except Bruthazmus agree, and I’m pretty sure the bugbear’s just being contrary to annoy me. My love’s too distracted with the lower chambers to make a decision. Says once Malfeshnekor’s released and under her command we won’t need to worry about being subtle. I hope she’s right.
Entry 3
My love seems bent on going through with it – nothing I can say convinces her of her beauty. She remains obsessed with removing what she calls her “celestial taint” and replacing it with her Mother’s grace. Burning her father’s remains at the Thistletop shrine seems to have started the transformation, but I can’t say her new hand is pleasing to me. Hopefully when she offers Sandpoint to Lamshtu’s fires, her new body won’t be as hideous. Maybe I’ll luck out. Succubi are demons too, aren’t they?

Ailis Keeps a Journal!
Rogue can read, write after all.

Day One of Ailis’s adventure as written in her journal. It’s a work in progress, so not even Day One is complete yet. (That sentence and this one will disappear when it is.)

Session 2 Summary
You've got ruins here?

Stuff: The town is covering rooms and food at the Rusty Dragon Inn for the groups stay in town. 450xp.

Hagfish. Agatha is 2sps richer after the contest.

Find some info about the chopper. Stoot the carver, was simple and “released the birds” in the things he carved. Killed 25 people, including the old sheriff.

Went to investigate the cemetery. Climbed wall. Wandered over the countryside, but lost the goblin trails after they split up. Went back to check in with sheriff who had asked for them to see him.

Sheriff asks them to “stick around town and be seen” while he goes to get some troops from Magnimar. Expects it to not be more than a 3 or 4 day thing.

Search around town. Ask a local sage when the street cleaner will be home… and if there are ruins nearby. After revealing the terribly secret ruins that loom over his house at the end of the street he also reveals his study of Thassilonian ruins. (Thassilon being an ancient empire that once dominated the northern continent known for it’s rune magic)

Session 1 Summary

Stuff: 5gps, (masterwork) goblin horsechopper XP: 450xp


Goblin kills dog, others come out start fire, cause mayhem. Party kills them. Attempts to put out/move fiery wagon more goblins show up with a warchanter. Fighting, Father Zantus is slightly injured, again party kills them all. Screams from the north, goblins killing a dog and closing in on a noble looking fellow (Aldern Foxglove). Party surprises and kills them… and their little dog too.

Aldern invite them to come boar hunting, posits potential reward.

Captured goblin. “Longshanks” wanted to come to the cemetery for something.

Broken mausoleum, stolen body.

Aftermath: At first everyone is rather shocked and horrified. Somber and scared. As the night wears on later, and folk drink more, it becomes something of a morbid joke. The goblins pure insanity and strange behavior become the but of jokes and funny stories. Humor starts to put a fuzzy haze over the horror.

Garridan Viskalai, owner of “The White Deer” (the inn that Aldern was cornered in front of) offers the 4 party members a couple of rooms and a free meal for their involvement with keeping the Father safe, and for killing those goblins before they could do any harm to his place. Tekal will note that a number of the decoration in the inn are of Shoanti design, specifically pointing towards the shriikirri-quah (Hawk Clan).


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